However, Atlus tends to release games in very limited numbers, so chances are you'd have to pick up a used copy. So, here's the big question: if you haven't played Persona 3, should you pick up FES? The original game carries a higher price tag, but comes with an art book and soundtrack. However, the instrumental work has been given more thought, and its delicate nature matches the tone of the game much better. Vocal numbers are mainly pop oriented and can get repetitive rather quickly. The voice acting is actually quite well done, but the soundtrack is a bit of a dilemma. Audio, on the other hand, is a more difficult case. The anime-inspired cutscenes are top notch, and the character artwork has a great manga flare. Where Atlus shines is where it always does: in the 2D art department. While the in-game character models and environments aren't highly detailed, they are extremely clean and well-done. You may come away from a battle with two new personas or one persona and a new weapon.Īs a whole, the game is more about style and slick presentation in the audiovisual department. You'll occasionally be given the opportunity to double up, which means you can select two cards instead of one. But amidst these problems there is the bonus of an enhanced tarot card shuffle system. Also, the new main character uses a gun to target shadows before battle, and this can be flaky, resulting in lots of missed opportunities to get the jump on enemies. The Answer is purely a dungeon crawler, and while it will satisfy those who like the Pokemon-style collecting of Personas, it may strike others as too much grinding and not enough socializing. One is the omission of the high school aspect. Aside from the difficulty (it's pretty rough - you will die during random battles), there are two complaints. If you have a save file from Persona 3 you can transfer stats over. This quest is on a harder default difficulty, and to help, Atlus starts new players on a default level of 25. They quickly discover a desert of doors beneath their dwelling that connect to particular dungeons. Set immediately after events in the first game, The Answer finds members of SEES in a peculiar situation: the date is stuck on March 31, and they can't escape their dorm. Going to track practice doesn't start a fun mini-game, but rather you just talk to a friend for a few minutes and your social link increases. One complaint can be leveled against these activities: they're all merely a series of text boxes and nothing more. Will you attend Student Council or track practice? How about going to the mall to eat ramen with your friend as he talks about his taste in older women? Each of these affects your Social Link, which in turn levels up aspects of your various personas. Since the time in each day is limited, your social choices matter. At first this seems like a not-so-enticing offer, but it helps break up the level grinding and there are plenty of incentives to interact with other characters. Aside from the dungeon crawling during the Dark Hour, there's the other half of the game: a Japanese high school simulator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |